描述
设置此路径渐变画笔的环绕颜色.环绕颜色是画笔边界路径上的离散点指定的颜色.
C++ Syntax
Status SetSurroundColors( [in] const Color *colors, [in, out] INT *count ); |
FreeBASIC 语法
FUNCTION SetSurroundColors ( _ BYVAL colors AS ARGB PTR, _ BYVAL count AS INT_ PTR _ ) AS GpStatus |
参数
colors
[in]数组指针颜色指定颜色的环绕.
count
[in, out]指针指向一个整数,输入,指定颜色的颜色数组的数量.如果方法成功,此参数在输出时接收环绕色集的数目.如果方法失败,此参数不接收值.
返回值
如果该方法成功,则返回Ok,这是对Status枚举元素.
如果这个方法失败,它返回一个枚举的其他元素的Status.
备注
路径渐变刷具有边界路径和中心点.中心点设置为单一颜色,但可以在边界上的几个点指定不同的颜色.例如,假设为中心颜色指定红色,并在边界上的不同点指定蓝色、绿色和黄色.当你沿着边界移动时,颜色会逐渐从蓝变绿再变黄再回到蓝色.当你沿着一条直线从边界上的任何点移动到中心点时,颜色就会从边界点的颜色变为红色.
引用文件
CGpBrush.inc (include CGdiPlus.inc)
示例
' ========================================================================================
' The following example creates a PathGradientBrush object based on an array of three points
' that defines a triangular path. The code also initializes an array of three Color objects.
' The call to the PathGradientBrush::SetSurroundColors method associates each color in the
' color array with the corresponding (same index) point in the point array. After the surround
' colors of the path gradient brush have been set, the Graphics.FillRectangle method uses
' the path gradient brush to paint a rectangle that includes the triangular path.
' One edge of the rendered triangle changes gradually from red to green. The next edge
' changes gradually from green to black, and the third edge changes gradually from black
' to red. The code does not set the center color, so the center color has the default value
' of black. As you move along a straight line from any point on the boundary path (triangle)
' to the center point, the color changes gradually from that boundary point's color to black.
' ========================================================================================
SUB Example_SetSurroundColors (BYVAL hdc AS HDC)
' // Create a graphics object from the window device context
DIM graphics AS CGpGraphics = hdc
' // Get the DPI scaling ratio
DIM rxRatio AS SINGLE = graphics.GetDpiX / 96
DIM ryRatio AS SINGLE = graphics.GetDpiY / 96
' // Set the scale transform
graphics.ScaleTransform(rxRatio, ryRatio)
DIM points(0 TO 2) AS GpPoint = {GDIP_POINT(20, 20), GDIP_POINT(100, 20), GDIP_POINT(100, 100)}
DIM pthGrBrush AS CGpPathGradientBrush = CGpPathGradientBrush(@points(0), 3)
DIM nCount AS LONG = 3
DIM colors(0 TO 2) AS ARGB = {GDIP_ARGB(255, 255, 0, 0), GDIP_ARGB(255, 0, 0, 255), GDIP_ARGB(255, 0, 255, 255)}
pthGrBrush.SetSurroundColors(@colors(0), @nCount)
graphics.FillRectangle(@pthGrBrush, 0, 0, 200, 200)
END SUB
' ========================================================================================