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WrapMode

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The WrapMode enumeration specifies how repeated copies of an image are used to tile an area.

 

C++ Syntax

 

typedef enum {

WrapModeTile = 0,

WrapModeTileFlipX = 1,

WrapModeTileFlipY = 2,

WrapModeTileFlipXY = 3,

WrapModeClamp = 4

} WrapMode;

 

FreeBASIC 语法

 

enum

WrapModeTile         = 0

WrapModeTileFlipX    = 1

WrapModeTileFlipY    = 2

WrapModeTileFlipXY   = 3

WrapModeClamp        = 4

end enum

 

常数

 

WrapModeTile

 

Specifies tiling without flipping.

 

WrapModeTileFlipX

 

Species that tiles are flipped horizontally as you move from one tile to the next in a row.

 

WrapModeTileFlipY

 

Specifies that tiles are flipped vertically as you move from one tile to the next in a column.

 

WrapModeTileFlipXY

 

Specifies that tiles are flipped horizontally as you move along a row and flipped vertically as you move along a column.

 

WrapModeClamp

 

Specifies that no tiling takes place.