The WrapMode enumeration specifies how repeated copies of an image are used to tile an area.
C++ Syntax
typedef enum {
WrapModeTile = 0,
WrapModeTileFlipX = 1,
WrapModeTileFlipY = 2,
WrapModeTileFlipXY = 3,
WrapModeClamp = 4
} WrapMode;
FreeBASIC 语法
enum
WrapModeTile = 0
WrapModeTileFlipX = 1
WrapModeTileFlipY = 2
WrapModeTileFlipXY = 3
WrapModeClamp = 4
end enum
常数
WrapModeTile
Specifies tiling without flipping.
WrapModeTileFlipX
Species that tiles are flipped horizontally as you move from one tile to the next in a row.
WrapModeTileFlipY
Specifies that tiles are flipped vertically as you move from one tile to the next in a column.
WrapModeTileFlipXY
Specifies that tiles are flipped horizontally as you move along a row and flipped vertically as you move along a column.
WrapModeClamp
Specifies that no tiling takes place.